NNUPOTCGames, Toys & Children's Vehicles (No Dolls & Bicycles)US GAAP · USD

Nocopi Technologies Inc/Md/

Nocopi Technologies is a Maryland-based technology licensing and specialty products company focused on reactive inks, security inks, and authentication technologies. Its business combines licensing, technical services, and direct sales of ink-based products and related equipment used in educational, toy, document authentication, and retail loss prevention applications.

Revenue1.5m USD
−29.5 %y/y
Operating profit (EBIT)-0.6m USD
+81.8 %y/y
EBIT margin-40.3%
+115.6 ppy/y
Net income-0.2m USD
+94.2 %y/y
Free cash flow0.7m USD
+22.1 %y/y

Fiscal year 2025 · change from previous year

Development 2020–2025

-4-20246m USD2020: 2.7 m USD2020: EBIT 0.48 m USD20202021: 2.0 m USD2021: EBIT 0.03 m USD20212022: 4.6 m USD2022: EBIT 2.0 m USD20222023: 2.1 m USD2023: EBIT -1.9 m USD20232024: 2.1 m USD2024: EBIT -3.3 m USD20242025: 1.5 m USD2025: EBIT -0.60 m USD20251.5-0.60
RevenueOperating profit (EBIT)

Business

Share of revenue
Technology licensing45 %

Licenses for use of Nocopi's proprietary ink and authentication technologies.

Royalties and license fees25 %

Royalties and minimum license fees tied to customer sales or contract terms.

Product sales20 %

Direct sales of inks, security paper, labels, and related materials.

Technical services10 %

Support services provided to licensees and their printers.

Products

Reported · share of revenue
59.5%40.5%FY2025100 %
  • Productand Other Sales59.5 %
  • Licenses Royalties and Fees40.5 %

Source: 10-K FY2025, revenue the company reports per product line (SEC XBRL). Shares are of the lines shown and add up to 100 %.

Customers

Nocopi sells primarily to a small number of licensees and their authorized printers, rather than to a broad consumer base. Its end markets include entertainment and toy products, educational products, and retail loss prevention, where customers use Nocopi's technologies in finished goods or production workflows.

Entertainment and toy products licensees

Buy licenses, technical support, and inks to incorporate Nocopi technologies into consumer products.

Authorized printers

Purchase inks and related materials to manufacture products for Nocopi's licensees.

Retail loss prevention customers

Use security inks and authentication technologies to reduce fraud and diversion.

Educational products market

Buy specialty reactive inks for printed learning and activity products.

Strategy

Nocopi's strategy centers on deepening relationships with existing licensees in entertainment and toy products while expanding its licensee base in adjacent niche markets. It also seeks growth in retail loss prevention, broader security applications, and selective acquisitions that could add complementary technologies or services.

Expand licensee adoption in entertainment and toy productsShort term

Royalties and license fees are tied to customer product launches and sales volume.

Grow retail loss prevention and security ink salesMedium term

This provides an additional end market beyond toys and can diversify revenue.

Pursue acquisitions and complementary technologiesMedium term

Acquisitions could broaden the product set and expand revenue sources.

Geography

Q1/2026

Nocopi is headquartered in Maryland and operates as a U.S.-based business with customer and licensee relationships that can extend into niche and geographic markets. The available disclosures do not provide a country revenue split, but the company notes exposure to U.S. consumer demand, global supply-chain conditions, and international geopolitical disruptions that can affect its licensees and end markets.

Asia73 %
North America21 %
Australia5.6 %
South America0.2 %

Share of the revenue the company reports by geography.

Risks

Nocopi depends on a small number of licensees, so revenue can swing materially if a customer delays product development, changes marketing plans, or renegotiates contract terms. Its business is also exposed to consumer spending trends, retail channel demand, and broader supply-chain and geopolitical disruptions that can affect toy and security product volumes.

Sorted by severity
Customer concentrationHigh

A small number of substantial customers can materially affect revenue if orders change.

Exposure: Entertainment and toy licensees

Licensee execution riskHigh

Revenue depends on customer product development, marketing, and production decisions.

Exposure: Product launches and royalty streams

Consumer demand weaknessMedium

Toy and entertainment products are sold through retail channels and are sensitive to spending trends.

Exposure: Retail end markets

Supply-chain and geopolitical disruptionMedium

Customer production and distribution can be affected by global logistics and conflict-related shocks.

Exposure: Licensees and printers

Accounting

Judgemental items
Revenue recognition by contract type

Different timing for licenses, product sales, and services affects quarterly comparability.

Impact: Can shift revenue between periods

Revenue mix sensitivity

Royalties and license fees have higher gross profit margins than product sales.

Impact: Affects reported profitability and operating leverage

Quarterly volatility

A small customer base and lumpy license activity can create uneven results.

Impact: Makes period-to-period trends harder to interpret

Publicly listed companies with a comparable business focus.

Last updated: 29/04/2026